hyperparameters
personality presets

How hard each new experience overwrites old beliefs.

How much the agent cares about far-away rewards.

Chance of a random move. Follows the decay while training.

ε is multiplied by this after every episode.


Same seed + size = same maze, so you can compare settings fairly.

⚑ race these settings in the arena
episode0
steps this ep0
reward0
success (last 20)0%
policy score0%
ε now0.30
cells known0
wall bumps0
Reach the goalnot yet
90% efficient policynot yet
Find the shortest routenot yet
shortest route: 0 steps

keys: Space train/pause · S step · R reset · 1–5 speed · hover or tap any cell to inspect it

explore (random) exploit (learned) wall bump learned route lowhigh value
cell inspector

Hover or tap a cell to see what the agent believes about each move.